Tutorial: Creating Positions
In this tutorial, we will learn how to create your venue's positions in the application.
Positions are the roles that your staff members will have in your venue. For example, you might have a position called "Shout Runner" or "Bartender".
It is essential to create positions in the application before you can assign staff members to the team, and thus, have those staff members take shifts, clock in and out, and more.
Preparation
To begin, ensure that you have FroggeBot
installed in your server.
** Add More preparation steps here ** (Suggestions: Clean up your damn roles)
Creating a Position
To create a position, you will need to begin with the /admin staffing command. This command will open the staffing module main menu.
Here, click on the
button to get started.This will open the positions management menu. Here, you can see a list of all the positions that you have created. As you can see, there are no positions created yet.
Let's make one now with the
button.A 'blank' position status message will appear with no data set. Let's fill in the details.
Note
Make sure to review each tab below to ensure that the question is set up correctly.
This will provide a pop-up where you can enter the name of the position. We recommend using a descriptive and unique name.
This will provide a prompt where you can enter the role corresponding to the position. There can be multiple positions with the same role.
This will provide a prompt where you can enter the salary for the position. This is the amount that the staff member will earn per hour when working in this position.
Salary Parsing
Did you know that all large-number boxes in FroggeBot
can parse salary expressions?
For example, you can enter 50k
to represent 50,000
or 10m
to represent 10,000,000
.
Great! We've added and configured our first position.
Next Steps
Now that you have created your first position, you can continue to create more positions or move on to hiring staff members. Remember, you'll need to have positions for each job in your venue.